About Kick'n Chick'nz™

Margie loves dragons! So when Meg, Margie's older sister, gets tasked with babysitting duty, the two trek down to the Medieval Karnival where chicken's are on the menu. Not for eat'n but for frolicking arcade style fun and games.

Kick'n Chick'nz started out as a simple "kick the can" prototype game designed for pipeline testing and evolved into my first full fledged mobile game creation. I created the story & gameplay, designed the characters, environments and oversaw a team of student interns I had trained a year earlier to assist in it's 8 month development cycle.

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